![]() If the files are bundles (which is the case if can press Info on the main window), you can use the command line batch export option (see Usage.txt) to export the. If the files are not compatible, it should at least be possible to simplify this process a lot : ![]() I have a doubt, I'm modding an app and it has many assets, each asset has only 1 image texture (1 country flag), that app is updated periodically (1 month) and when this occurs it is compiled with different unity version by its creator but asset files have same name.My doubt is if I have modding all asset again (all flag) due unity version compatibility every time that app is updated.Īs n2n1 mentioned, the files may be compatible in some cases (especially with bundle files). Guys, hi all, first, thank you, amazing tool.
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